Habit RPG
A month or so back, I heard about Habit RPG, which is basically a habit-tracking and To Do List app in the form of a role-playing game. You set up your Habits, Dailies, and To Do List, and begin as a level one character. You get treasure and XP for completing items on your list, but you lose treasure and XP if you fail to complete your Dailies.
It’s not for everyone, but for an old gaming geek like me, it’s worked surprisingly well. I only set up two Dailies: writing at least 1000 words, and working on the dishes (a chore I sometimes neglected). I’ve now got a 36-day streak on dishes and 22 days of at least 1000 words. For Habits, which you don’t necessarily have to complete every day, I set up things like Writing At Least 1500+ words, Exercise, and Reading. I’ve added things to the To Do List as they come up, and it works well as a reminder.
Once you advance a few levels, you unlock the drop feature, and can get eggs, potions, and food when you complete a task. The potions are used to hatch the eggs, and the food helps your new pets grow. I’ve got four pets so far, including the lion below. (Yes, I’m wearing a party hat. But only because they didn’t have a fez.) There are quests you can set up, but I haven’t gotten there yet.
I wish you could do a little more customizing. You can set specific days of the week for your Dailies, but you can’t configure it for something like, “Exercise at least three times/week.” Some of the features require you to pay real-world money for gems, which can be redeemed for other goodies, but you can get along fine without those. And the mobile app is rather bare-bones. But none of these are deal-breakers, especially for a free application.
The best part has been getting my son into the game. I set him up with his own character, and we created his lists. Now instead of hounding him to do his various chores, all I have to do is ask if he’s earned his XP for the day. He pulls up his character and starts running around to feed the dogs, take care of recycling, hang up his jacket, and everything else. It’s not perfect, and if we don’t remind him to check, he forgets. He’s gotten down to about 10% of his hit points before, but he hasn’t died yet. (When you die, you lose a level.) But it’s still a lot more fun than it used to be, and he does his chores with a lot less trouble.
My daughter, being a little older and not a geek, wasn’t interested. But it’s definitely helped my son and I get a little more done, and have a little more fun doing it.
mt2q
March 4, 2014 @ 8:21 pm
Looks cool. Sadly, it’s not available for Windows 8
Tina
March 5, 2014 @ 1:42 am
mt2q, it’s a browser game, so your operating system shouldn’t be a relevant factor.
Jim, I love your books, I love your blog, and now I love that you’re a Habit RPG fan as well! I’ve been using it for about a month now and it’s the best motivator for a lazy gen Y person who can only seem to motivate herself with virtual cookies.
redphoenix
March 5, 2014 @ 3:05 am
Hi Jim, thanks for the review! I nearly fell out of my chair when I realized who you were and why your name was familiar. We’ll have to see what we can do about the fez…we have a Whovians guild who would be verrrry interested in that item as well.
We’re working on the “Do X activity Y times a week”, since that’s one of our most requested features. There are also several open source contributors who are working on improving the mobile experience. You can see all the requests (and even submit some yourself if you’re so inclined!) on our Trello Board: https://trello.com/b/EpoYEYod/habitrpg
Also going to mention that once you hit Level 10, you open up the class system. So if you and your son are in a party together, you can cast spells and help each other out. On the flip side, if you’ve chosen to fight a boss together, you can affect each other’s HP levels if you don’t do your dailies.
Welcome to Habitica, and happy habiteering!
Jim C. Hines
March 5, 2014 @ 8:55 am
Thanks! I had gone ahead and set up a party for my son and I, mostly so we could see how we were doing. He’s asked me several times which class I’m going to choose when I get to level 10 🙂
Eppu
March 5, 2014 @ 1:08 pm
My sister’s used Habit for a few months now and swears by it.
Nicole J. LeBoeuf-Little
March 5, 2014 @ 3:06 pm
Jim, you done got me hooked. This app is precisely the gamified, get-stuff-oriented upgrade to a daily checklist that I need to harness my game-addict powers for good. Seriously, it’s like magic the way I look forward to finishing a task so I can check the box and see what I get.
redphoenix: Glad to hear the “X times a week” mod is coming. Also very happy to have the days-of-week modifier to the Dailies. I was confused at first because it wasn’t immediately obvious to me that all the days default to “on” (didn’t yet know that “yellow” meant “active”), but once I got the hang of it I added my workday tasks.
redphoenix
March 5, 2014 @ 3:42 pm
Glad you were able to figure it out! Our user experience is a bit bare-bones, but everyone working on Habit is a user, so eventually stuff gets put in that we’d personally like to see. (I have been jonesin’ for a way to reorder checklist items….)
redphoenix
March 5, 2014 @ 3:46 pm
So which class are you gonna choose? 😛
Eric Juneau
March 5, 2014 @ 5:47 pm
I used to use Habit RPG, and I used it pretty effectively for a few months. But then it started feeling empty without some bigger context. I could dress my character up in funny costumes, get a pet, and so on, but for what? All I could do was stare at my character. I think I would have liked it better if you could use your character and go on some kind of adventure or have a goal. It would be pretty easy to implement a “do X habit, you earn an adventure” to progress through something.
Avilyn
March 5, 2014 @ 6:07 pm
Thanks for the blurb on this; checked it out last night & downloaded the app this morning. I’m a total slacker and also a major games geek, so this sounds perfect. Also, I hate losing, so this should definitely help with the motivation. Looking forward to the improvements for the mobile app to get me even more hooked. 😉
redphoenix
March 5, 2014 @ 6:44 pm
Hi Eric, not sure how long ago you played, but we launched the quests feature back in December, which is not only narrative based (several quests are multi-phase adventures) but takes advantage of the party system to force accountability. Then again, it sounds like you have a pretty clear idea of what HabitRPG needs to be completely useful to you, so you could always code it and request that it be added–that’s the beauty of being open source!
Jim C. Hines
March 5, 2014 @ 7:05 pm
Leaning toward Rogue, but I’ve got a little time left to figure it out.
Bookewyrme
March 5, 2014 @ 8:31 pm
HabitRPG is one of the best things that’s happened to me both for making me write more and helping me with various health-related things. I dunno why, but somehow it’s easier to remember to do things when there’s XP and imaginary gold on the line! And it’s even more awesome with a friend to do it with too. I got one of my best friends hooked on it and we help each other out now and again. ^_^
Eric Juneau
March 6, 2014 @ 8:56 am
Sounds like I should give it another go.
SorchaRei
March 6, 2014 @ 10:54 am
This is a tool I have been using effectively as part of my depression treatment. It’s helpful because my depression tends to express itself in extreme mental fatigue, which is exacerbated by feelings of hopelessness that I will ever get anything done. Thus, every time I check anything off, I send myself a message that I am not without agency, and thus that I am not without hope.
Here’s my work around for the “three times weekly” type of task, say for exercising three days a week.
Set up a daily task that repeats one day a week. Call it “Exercise” and set it to run only on Sunday. Make a checklist with items “once”, “twice”, and “thrice”. When it comes up active on Sunday, mark off how many times you did it.
I also generally set up a habit to go with this sort of thing, in this case called “extra exercise”.
Jim C. Hines
March 6, 2014 @ 2:10 pm
I’ve got a similar habit for every extra 1500 words I get done in a day 🙂
I hadn’t thought about it in terms of working with depression, but that makes a lot of sense. And thanks for the workaround suggestion!
redphoenix
March 6, 2014 @ 2:56 pm
This is an awesome workaround.
SorchaRei, depression is a topic that comes up fairly often among some of our best and brightest users. A lot of us try and compensate by awarding ourselves for basic self care items like getting out of bed and putting real clothes on. Also, if you’re up for a virtual community (not everyone’s cup of tea, I know) the Chronic Illness guild has a bunch of supportive folks who Get It.
Nicole J. LeBoeuf-Little
March 7, 2014 @ 3:40 am
“(I have been jonesin’ for a way to reorder checklist items….)”
Oh yes! That would be keen. I was kind of surprised that you can reorder your list of Dailies, but you can’t reorder the checkboxes within a Daily (or To-Do). I presume it’s more complex to implement on the latter than on the former.
redphoenix
March 7, 2014 @ 3:53 am
More complex but also because checklists are a fairly recent feature, so they haven’t had the time to build up requests in the same way as “X times a week” has been requested since the very beginning.
Just realized–I know your ‘nym from Making Light!
Lollardfish
March 7, 2014 @ 8:20 am
This is great Jim. I’ve been trying to convince some of the smart computer and gaming folks on my campus to make COLLEGE: THE GAME. You start as a level 1 character, let’s call it a Freshman or First-Year. There are four levels. Boss fights twice a year (exams). You have to complete a series of arbitrary tasks to level up. You can choose between many different character classes (majors) or even multi-class. I’ve thought it might help make college intelligible for digital natives and old gamer geeks (me too) alike.
Weekly Paper (21) | Paper Breathers
March 8, 2014 @ 2:22 pm
[…] C. Hines talked about using HabitRPG, “a habit-tracking and To Do List app in the form of a role-playing game.” I’m […]
Nicole J. LeBoeuf-Little
March 18, 2014 @ 10:44 am
Yes, that would be me! Now that you mention it (or, rather, now that I see that you mentioned it a week ago–sorry!), I recognize your handle too. Small world…